Although I've spent some time working on creating an environment for my next sequence, I've put that aside for the time being in favor of something completely different. To be honest, I'm having a bit of a hard time deciding whether or not a) I want to continue with that sequence at all (it involves the continuation of the story of the purple haired girl) and b) whether I want to stick with my strict lack-of-dialoge sequences or do something a bit more traditional--comics like those seen at TGcomics and elsewhere.
However, for the past half week or so, my attention has been elsewhere. I have been working on a browser-based multiplayer Player-versus-Player transformation-themed game, kind of a battle royale. The idea goes like this:
You are a magical user who has felt a summoning to a particular town. There is a large source of power to be won if only you can find it. However, you are far from alone--witches/wizards/warlocks from all over the world have felt this same summoning and are competing with you to win this power. As such, you need to keep your mind your own and your body human while transforming your competition, ultimately to inanimate objects, animals, merging into your body parts, etc, until you are the only human left to claim the prize.
I have the basic mechanics programmed already. You can/will be able to perform the various actions using action points:
- Moving from one location to another
- Casting a spell against another player
- Searching your environment for new spells / equipment / potions / money
- You get a certain number of action points every half hour. Action points can be accumulated (up to a certain amount--24?) and can be used whenever you want.
- Opponents can be transformed into items that can be worn to improve your stats, grant certain skills, or be sold for potions.
Ideally, I'd like for every location, possible form for the player to be in, and item to have an accompanying graphic. This may be beyond my means, however.
Within a week I plan to have a beta version out for some preliminary, probably closed, beta testing of the features implemented for bugfixing and feedback. If any of you are interested in doing this, comment here or message me.